Alright I'm starting to worry that the character limit will not be enough for me to express the amount of badassery that this track has. It is SO good. I love it, seriously. I have a few nitpicks, and I'll be pointing out very VERY nitpicky mixing faults as I go along reviewing this, but don't mind those. The big picture is this: it is absolutely AWESOME. Brilliant work dude, and I'm not saying this to suck up to you for all the reviews you've given me. You know I'm honest when it comes to this stuff!
I'll write a timed review for this one since it's a long song. Hoping to fit in the limit.
0:00 - Best intro ever. It's a bit typical for that 'progressive ambient'-like feel but it works so well. Love that little cymbal hit (?) with delay on it and an ever so subtle flanger.
0:14 - Lovely mallet sound (or whatever that is). Very soothing. Somehow this part reminds me pretty heavily of Fuego96's intro to his track FL Chan from the default FL Studio Cool Stuff. Wonderful progression from then on.
0:24 - Again with the flanger on a reverse cymbal. Nice touch. I love how the guitar comes in and the soft drum beat works very well, ESPECIALLY those ride cymbal rolls which work so well with the guitar.
0:49 - Wow, snaps. Love them. And the pad in the background is awesome. Chords are nice.
1:12 - Brilliant rise in volume of the arpeggio thing. And then you introduced the drum beat again? Genius touch. Also, I know the bass came in earlier but I really noticed it shining in this part, so I think it's fitting to mention here that the bass sounds very cool. I think it could do with a bit more of a volume boost though so I can hear its notes a bit more clearly.
1:36 - Wow, very good transition. You smoothly fit two entirely different sections together. I think the secret behind it is how you kept the swooshing sound going for the whole transition and then fading in the elements of the next section. It's temporarily combining different elements from both sections together for a brief period, and it works.
2:04 - Alright, here is where the mixing and I start not getting along. Again the mid frequencies are way too heavy. Commence amateur lecture on mixing that may or may not help...
You know, what I do to achieve clarity is avoid mid frequencies. In fact, if you look at my EQ on every instrument, you'll notice that the mid frequencies are turned down on nearly each one. This applies mainly for orchestral, but this part is orchestral-themed anyway...
Most orchestral instruments are inherently heavy on mid frequencies, namely strings. As a result, I find that if I leave every orchestral instrument of mine without an EQ on then the whole song sounds too mid-heavy. That's why in every EQ I do I always turn down the mid-frequencies.
Then, depending on the instrument I boost/lower the high or low end. Usually for brighter instruments like flutes and piano, or instruments I want in the foreground, I turn up the higher frequencies a little, and for depth instruments I turn up the lower frequencies. That way you get both depth and clarity without having the instruments fight for frequencies.
Also, unfortunately your samples aren't very good. This part has a REALLY cool melody. I love it. Has an Irish-like feeling to. However the samples (and mixing) are making it not realise its full potential. The snare especially sounds bad. It sounds too dull and doesn't have any liveliness and brightness to it at all. That said, I know for a fact that if you had better samples, you'd make this part sound amazing.
3:59 - Such a good transition. From then on, it goes back to the chill ambient theme it had at the beginning with a few very much welcomed reiterations of the woodwind instrument. I love the mellow lead guitar, and the melodies it's playing are fantastic. Is that the blues scale you're using?
5:59 - I love love LOVE this little drum fill here. Absolutely excellent.
Anyway I need to cut this review short. I wanted to mention a lot more stuff but character limit isn't permitting :(. Overall, *excellent* work!
10/10
5/5
Download.
Fav'd.